I hope you learned something and as always subscribe and like if you would like to see more like this and to help other just like you to find this resource. That is actually all you have to do to create this detail layer and get your details to pop! Typically is a bit too much I think, so I’ll turn down the overall opacity to something like 50 or 60 or whatever you think looks good. Then I will just turn the layer on and off to see how it looks without and with it. So around these buttons here and the cracks in the glass and the fingerprints and I turn down the size of the brush a bit and go over the area here and the area on top of this stick. Then I will take a big and soft brush with the flow of something like 20, make it white and then I’ll simply draw in the areas where I want the details to show more. Then I hold in ‘ALT’ and press this mask button, so we actually don’t see anything of it. I rename it to ‘Details’ and change the blending mode to ‘overlay’. Here I press cmd+V to copy it in and you see we get it as a layer for itself. Then I press cmd+A to select the entire image, cmd+C to copy it and then I go back to the original rendering. Something like this, which is what we need for the detail layer. I also want to avoid highlighted areas so I’ll turn the highlight slider down a bit and I also want to avoid completely black areas, like this and this area here, so I turn up the shadow slider just a bit. The strength – turn it up to something like this. I want a lot of details and I want a pretty small radius.
![buy keyshot buy keyshot](https://www.keyshot.com/wp-content/uploads/2016/06/keyshot-gallery-0110.jpg)
I dont need any colors so I turn down the saturation. What I want to create here is a layer where the details sort of pop. Then I go to image > adjustments and select HDR Toning. So I press cmd+A, cmd+C, cmd+N, click okay, and cmd+V to copy it in. Here I have the rendering straight from KeyShot and the first step we need to do to create the detail layer is to copy it to a new Photoshop document. I got a question about how I created this detail layer that you will find in the.
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If you are interes you can go to and download these practice scenes and get the models that has been used, the KeyShot.
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In this tutorial I want to show you how to create the detail layer that you will find in the post processing in all of my practice scenes. Please subscribe and like if you think it was helpful and you want to see more of this and if you want to help other people just like you find this resource. Thank you so much for stopping by and watching this. Sometimes I also try out different blending modes and I encourage you to do that as well, to find the option that gives you the best look. I turn down the opacity to something like 30. Sometimes I add another layer and use a soft brush to paint on top of the glow, to create a more diffuse glow. This is actually basically how I make things glow. Maybe I will turn down the opacity a bit. You can see how it is already making a big difference. I guess that… or I’m not guessing – I think that something around a radius of 70 looks pretty cool for this purpose. This step is really just about eyeballing the look that you want for your glow. The next step is to apply some gaussian blur to the layer. Then I click alt+backspace to fill the layer with the color. I left click and go for the brightest area on this button. To do that I press I on the keyboard to select the color picker. Then I want to fill the layer with a color. With the selection active I go ahead and create a new layer and click this layer mask button to use the active selection as a layer mask. It would work but there is another way to do it, if you have outputted a clown pass from KeyShot, you can use that to make clear selections of the material. You can see here it is a bit tough to get the edges totally clean. One of them is to simply take the magic wand tool and use that to select the area which sometimes work fine and sometimes does not. The first step is to select the material that you want to glow… or to have a glow around. You can go into the material graphs and have a look at each material and see how it is set up and so on. You’ll also get the KeyShot KSP which includes this scene with all the lighting setup and material setups. You can go through all these layers by yourself and see how they affect the final image. Along with the raw rendering directly from KeyShot you’ll get a PSD for the final image with all the post processing that has been done to it.
![buy keyshot buy keyshot](https://www.keyshot.com/wp-content/uploads/2013/05/skullcandy-keyshot-customer-hero2.jpg)
If you want to follow along at home you can go to my gumroad page, /esbenoxholm, and download this practice scene package, where this scene 3 is included. In today’s tutorial I want to show you how I use photoshop to makes things glow.
![buy keyshot buy keyshot](https://www.keyshot.com/wp-content/uploads/2021/01/MeshLikeMaterials_QuickTip_YT_Thumb.png)
In this tutorial I show how easy it is to make specific parts of your rendering glow using photoshop.